Showing posts with label Business. Show all posts
Showing posts with label Business. Show all posts

Tuesday, August 23, 2016

Tech Tuesday - Tech Hubs

Since August 23rd, 1991 marks the first day that new users had access to the World Wide Web, this seems a fitting day to discuss some new location for high tech development in the USA.  Finding the best place to locate oneself to best take advantage of high tech job opportunities is challenging.  Today I am sharing several perspectives beginning with the first such area in the USA founded, some would say, in the late 1930s in a garage.  Over on Atlas Obscura, they suggest a way to view Silicon Valley in a historic manner here.


Also, on mashable.com, they tell us "Why 4 emerging tech hubs are luring startups away from Silicon Valley" here.


Finally, on realestate.usnews.com, we're told "Forget Silicon Valley: 5 Tech Hubs With a Lower Cost of Living."  Discover more here.


News focused on Technology
as it might interest gamers.
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Friday, July 22, 2016

The Friday Grab Bag - D&D & Business

Over on ucreative.com, Arthur Piccio gives us "10 Life and Business Lessons We’ve Learned From Dungeons and Dragons" here.


Also, on javaworld.com, Esther Schindler tells us "10 Business Lessons I Learned from Playing Dungeons & Dragons" here.


Finally, on medium.com, Rich Armstrong shares "Management Lessons from Dungeons & Dragons: The Gary Gygax School of Management" here.


Essentially, a clearinghouse for topics not covered
elsewhere or needing a particular focus.
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Friday, April 1, 2016

The Friday Grab Bag - Brick & No-Moretar

Over on redkiteprayer.com, there is an article titled "Where Have All The Bike Shops Gone?"  It looks at the data of small bike shop closings and opens up a dialog about Brick & Mortar store closings.  I had another article on this that took a straight up side, one that suggested that it was simply the market culling the herd of bad businesses, but this one is more neutral on the subject and perhaps even sympathetic in many ways.  I don't disagree but I do wonder if small B&M businesses could be doing quite a bit more to help themselves out of the seeming-inevitable slide.  Anyway, check this one out here.


Also, some of the more recent fervor has been churned up by Privateer Press who has taken a stand on what is good for the portions of the gaming community that supports them the most.  In that regard, they got a surprising bit of pushback for recent support of B&M stores, at least in the headline from icv2.com with their article "ICv2: Privateer Axes Offending Online Retailers" here.


Finally, on linkedin.com, business author Jacob Lindborg discussed "The Evolution of Brick and Mortar" here.  He makes some very good points that retailers would be smart to follow.


Essentially, a clearinghouse for topics not covered
elsewhere or needing a particular focus.
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Friday, January 16, 2015

The Friday Grab Bag - Old School, New School, & All Schooled

Toward the end of last year on entrepreneur.com, they discussed how "Old-School Games Get New Life" here.


Also, from that same time frame on onlyagame.wbur.org, they tell us "Do Not Pass Go, Do Not Collect $200 … Instead, Collect Ore" here.


Finally, on artery.wbur.org from then, Ethan Gilsdorf explains "How Dungeons & Dragons Became A Game Changer" here.


Essentially, a clearinghouse for topics not covered
elsewhere or needing a particular focus.
Please Like, Share, Plus, Tweet, Follow, and Comment!

Sunday, October 21, 2012

Freelancer Best Practices from Ross A. Isaacs

There a recent article from Ross A. Isaacs on his "Dangerous Games" blog for would-be freelancers and those in the business who'd like some insight into the workings of an editor.  Read more here!


Saturday, April 21, 2012

A Year of RPG Crowdfunding

Over on the Geek Industrial Complex, Neil Carr has compiled data on the last year of RPG crowdfunding projects in an attempt to make some sense of how it's been going and where it might go in the future.  Read more here and here!  (He promises a Part Three is in the works!)