It's a well organized board game with some nifty model ships and easy to learn rules for movement and combat. It was first demonstrated at Gencon Indy and is due out before the end of the year so keep an eye out for this beautifully crafted game. Having seen the trailers for the upcoming Musketeers movie, I'm already envisioning a tabletop campaign that combines RPGing with a late renaissance swachbuckling system combined with a slightly altered version of Leviathans to account for the earlier era (albeit more primative) alt-history airships like I have seen depisted for the film. Bravo, Catalyst!
It's a beautiful game starting with the cover illustration
that really captures the combative nature of the action!
The playing board is simple and the multi-hexagonal bases
work well to keep momement simple but challenging.
The six-sider acts as a control die while the various 12-siders,
some only going to 4, or 6, or 8 or 10, create some excellent bell-curved outcomes.